Inventory and Equipment

Inventory and gear management in Covert Cats follows a more old-school logic. Space matters, bags matter, equipment matters, and not every item is meant to be treated like disposable clutter.

Overview

Your inventory is where you manage bags, loot, consumables, gear, codex items, and other carried objects. Your equipment is what your cat actively wears or uses for combat bonuses.

These systems are connected, because every time you change gear, swap bags, trade, loot, or compare items, you are usually moving between both worlds at once.

At a Glance Covert Cats uses limited space, non-stacking items, manual bag management, and gear slots that matter both mechanically and, in some cases, visually.

Inventory Basics

The Inventory window is where players manage carried items. You can open it by clicking the Inventory button or pressing I.

The window itself can be moved by dragging near the upper-left area of the panel. Its position is remembered, which helps when managing trade or multiple open windows.

I

Open Inventory

Click the Inventory button or press I.

Move the Window

Drag near the upper-left area of the panel to reposition it.

Position Persists

The window reopens where you last placed it.

The inventory grid below your bag bar only shows the contents of the bag that is currently opened.

Bag Management

At the top of the Inventory window are 7 bag slots. These hold your currently equipped bags or containers.

Players can:

  • left click and drag equipped bags between top bag slots
  • hover over bags to see a tooltip
  • right click an equipped bag to open it
  • shift + left click an equipped bag to inspect its details
Important Only one bag’s contents are shown at a time. If you cannot find an item, make sure the correct bag is open.

Moving Items Between Bags

To move an item to another bag:

  1. open the bag containing the item
  2. left click and drag the item
  3. drop it onto another equipped bag in the top bag bar

If the destination bag has room, the item moves there. If the destination bag is full, the move fails.

Unequipping Bags

Bags cannot be unequipped while they still contain items.

To remove a bag:

  1. empty the bag first
  2. make sure another open bag has enough space
  3. drag the now-empty equipped bag into that other bag
No Free Escape Hatch You cannot casually strip out a bag that still has items inside it. Bag management is part of the game, not a fake UI ritual.

Items and Consumables

Players can inspect items with Shift + left click. This works on:

  • items inside a bag
  • equipped bags
  • equipped gear in the Character Status panel

Many items can be used directly from inventory by right clicking them and selecting the appropriate option.

Consumables

Consumables are one-time-use items. Once used, they are gone.

Consumables may:

  • restore HP
  • restore Energy
  • apply temporary buffs
  • grant unusual short-term effects
  • summon something in combat

Some consumables clearly show their stat effects and duration. Others are more cryptic and describe the effect more loosely.

Restrictions

Not every item can be used at every time. Some items are:

  • combat-only
  • non-combat only
  • restricted by state or context

If an item cannot be used in the current situation, the game explains that through the chat log.

Inventory Style Items do not stack, and there is no auto-sort. Space and organization are intentional parts of the game.

Deleting Items

Most items can be deleted, but deletion is permanent. The game always shows a confirmation prompt before the deletion is completed.

Equipped bags cannot be deleted directly. To delete a bag, it must first be unequipped.

Equipment Slots

Equipment improves your cat in two major ways:

  • it changes your stats
  • it may also change how your cat looks

There are 9 total equipment slots.

Visible Armor Slots

Head, Body, Paws, Back, Tail, Legs

Non-Visible Slots

Main, Alt, Charm

What Changes Appearance?

Only the visible armor slots affect your cat’s rendered appearance.

The non-visible slots still matter mechanically. They improve your cat statistically, even if they do not appear on the model.

Head Gear Matters More Visually Head gear changes your cat’s head appearance in combat, in the Character Status panel, and in your portrait.

Equipping and Unequipping Gear

The main place to manage equipped gear is the Character Status panel, opened with C.

Equipping Gear

Players can equip gear in more than one way:

  • right click an item in Inventory and choose Equip
  • drag equippable gear onto the large cat model in Character Status
  • drag gear directly into the appropriate equipment flow through inventory management

If the target slot already has an item, the game swaps them as long as there is space in your inventory.

Unequipping Gear

Players can unequip gear by:

  • right clicking the equipped item in Character Status and choosing the appropriate option
  • dragging the equipped item into an open inventory slot

Unequipping only works if the player has enough inventory space.

Gear With Effects

Some items provide more than just raw stats. Rare or unusual gear may also include a special effect.

If an item includes an effect, its details usually make that obvious. These effect-based items:

  • do not disappear when used
  • can usually be used repeatedly
  • still trigger the normal global cooldown
Check the Details If a piece of gear seems underwhelming, inspect it carefully. Some items matter because of effects, not because of giant raw stat lines.

Common Mistakes

Most inventory and gear problems come from one of these mistakes:

  • forgetting that items do not stack
  • trying to move an item into a full bag
  • trying to unequip a bag that still contains items
  • forgetting to open the correct bag before looking for something
  • trying to unequip gear with no bag space available
  • assuming all equipped items will visibly show on the cat model
  • ignoring item effects because only the stat line was checked
Most Common Old-School Mistake Players often assume inventory is just storage. In Covert Cats, inventory space is a real gameplay constraint.